V-Ray for Rhino 4.0V-Ray for Sketchup

V-Ray for Rhino 4.0

V-Ray for Rhino is a powerful render engine, which provides high-quality, photorealistic rendering capabilities to Rhinoceros, a popular Windows-based NURBS modeler. V-Ray for Rhino works comfortably within the Rhino environment, which allows users to render directly from Rhino, rather than worry about timely exporting.

 

 

 

 

Rhino users in all fields—from engineering and architecture to design and animation—need a robust ray-tracing engine that enables them to bring their ideas to life quickly, easily, and cost-effectively.

With V-Ray for Rhino, ASGVIS offers these visualization professionals a state-of-the-art solution that generates high-quality images of unparalleled realism. Developed with the Chaos Group, V-Ray for Rhino works with Robert McNeel & Associates’ Rhinoceros, which is one of the most popular Windows-based NURBS modeling tools available today.

* True raytraced reflections and refractions
* Glossy reflections and refractions
* Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps.
* Area shadows (soft shadows). Includes box and sphere emitters
* True HDRI support. Includes support of proper texture coordinate handling for both cubic and angular maps. Map your images directly without distortions or cropping.
* Fully multithreaded raytracing engine
* Antialiasing. Includes fixed, simple 2-level and adaptive approaches.
* Reusable irradiance maps (save and load support). Incremental sampling for fly-through animations.
* Displacement
* V-Ray Material Editor with Material Preview
* V-Ray Sun and Sky
* V-Ray Physical Camera
* Depth-Of-Field camera effect.
* Distributed Rendering allowing a single image to be process over up to 10 machines
* Per Material GI, Background, Reflection, and Refraction
* V-Ray Two-Sided Material for easy creation of thin translucency
* Caustics
* Animation Support for Bongo as well as Rhino's built in animation tools

   

V-Ray for Sketchup v 6

The power of V-Ray is now paired with one of the most easy to use modelers, SketchUp. V-Ray gives SketchUp users the freedom to express their sketchup models in completely new ways. With V-Ray users have the capability take their ideas from conception to full realization.

 

SketchUp is one of the most widely used and easy to learn 3D Modeling software on the market today. With V-Ray for SketchUp users now have one of the most powerful rendering tools available to visualize their models with the upmost quality and realism. V-Ray works within the SketchUp environment allowing users to be able to efficiently incorporate the task of rendering within their current workflows.

* True raytraced reflections and refractions
* Glossy reflections and refractions
* Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps.
* Area shadows (soft shadows). Includes box and sphere emitters
* True HDRI support. Includes support of proper texture coordinate handling for both cubic and angular maps. Map your images directly without distortions or cropping.
* Fully multithreaded raytracing engine
* Native SketchUp materials supported and integrated into V-Ray Materials
* Antialiasing. Includes fixed, simple 2-level and adaptive approaches.
* Reusable irradiance maps (save and load support). Incremental sampling for fly- through animations.
* Displacement
* V-Ray Material Editor with Material Preview
* V-Ray Sun and Sky
* V-Ray Physical Camera
* Depth-Of-Field camera effect.
* Distributed Rendering allowing a single image to be process over up to 10 machines
* Per Material GI, Background, Reflection, and Refraction
* V-Ray Two-Sided Material for easy creation of thin translucency
* Caustics
* Animation Support


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