| Title Creation All the features below are ONLY available from Boris! Text Window |
| Vector Text Boris Graffiti is the only video titling application to offer vector text. Video graphics are typically composed of individual blocks called pixels. As a graphic's scale increases, the individual pixels become increasingly visible and the images increasingly degrade. Vector text uses outlines to display text with razor sharpness at any scale. A classic compositing workflow was to create text in an application like Adobe® Illustrator, convert it to outlines, bring the outlines into a compositing application to animate them, then import the rendered output into the editing application. Once converted to outlines, the text is no longer editable as text. Any changes thus require returning to the beginning of the process: create text and convert to outlines in one application, animate in another, then import into the editor. Instead, Graffiti creates vector text that remains fully editable as text throughout the compositing process, within your favorite editing application. Fewer steps, more flexibility, and all the power you want, exactly where you need it: inside your video editing application. |
| 2D Text in a 3D Environment Tracks in Boris Graffiti begin as flat 3D planes, but other shapes are available from the Shapes pop-up menu on each track. Other shapes in Graffiti are cubes, cylinders, page turns and spheres. These can be mapped with colors, gradients, or imported image files to serve as design elements in effects, or have text mapped to them to serve as title elements. All shapes are animatable - so that a flat layer may wrap into a sphere, for example - and offer the option of applying different media to the different sides of the shapes. All shapes are easily manipulated in 3D space, and can have lights, shadows, and glows added to them like any other element in Boris Graffiti. Select to view movies: Demo clip 1, Demo clip 2. |
| 3D Text Boris Graffiti has always led the way in making 3D title animation as painless as possible, without sacrificing power. Extrusion in Graffiti couldn't possibly be easier: one pop-up menu to choose "3D Extrusion" and you're done. Any parameter related to extrusion can be animated (depth, bevel, etc.), and media such as video, still images, gradients, and text can be mapped to any side of 3D objects, again, with a single menu option in Graffiti's hierarchical nested timeline. Graffiti can also create and save a wide variety of materials to map to extruded objects, including glass, gold, aluminum, and plastic. Knowing that not all video editors have the time or inclination to become 3D artists, Graffiti includes a number of preset materials, as well as variations saved to the Style Palette, ready to apply to any object. However, Graffiti also offers an Advanced Materials options for adjusting your own settings for reflectivity, transparency, specularity, color and more. Add to this full control over reflection and texture maps, multiple cameras per scene (any of which may animate Pan, Orbit, or Position), 3D lights and Graffiti's ability to map text to a variety of 3D shapes, and you have the most powerful 3D titler available. Select to view movies: Demo clip 1, Demo clip 2. |
| Backdrops Boris Graffiti has always featured integrated backdrops, which scale automatically to fit text. Graffiti 2 features new vector, or Spline, backdrops. Spline shapes include rectangles, ovals, arcs, arrows, hearts and stars, any parameter of which may be animated. Map textures independently of the text. For example, map video to text while the backdrop uses a wood grain or reptilian skin. Because these backdrops are fully functioning vector objects in Graffiti, they may also be extruded and animated in 3D space. |