For OFX :
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Furnace- Plug-Ins

There are 12 plug-ins in Furnace 1.0 for OFX.

F_BlockTexture

F_BlockTexture is a texture generation plug-in that can create large images from small sample textures. It is temporally consistent and can be used for crowd replication. It differs from F_PixelTexture in that it should be used on large scale textures.

F_DeGrain

F_DeGrain uses a wavelet-based degraining algorithm to perform both spatial and temporal grain-reduction based on an initial grain selection made by the user. Temporal grain-reduction is automatically activated for image regions where the motion between frames can be reliably used to perform frame blending and thereby reducing the softening of the image.

F_DirtRemoval

F_DirtRemoval automatically detects and removes dust and dirt in a sequence. The algorithm produces a seamless repair by taking motion compensated pixels from the surrounding frames and interpolating them into the dirt region. The areas marked as dirt are shown in the alpha channel.

F_Kronos

F_Kronos is used to change the speed of a clip. The algorithm uses motion-estimation technology to generate motion vectors that describe where each pixel is moving from frame to frame. This is then used to build in-between frames in a sequence. The images above show a blend (left) to create a new frame and a sharp frame (right) created using our vectors. Motion blur is automatically created when speeding up clips. Much of our research has concentrated on reducing the edge-dragging between foreground and background objects.

F_PixelTexture

F_PixelTexture is a texture generation plug-in that can create large images from small sample textures. It differs from F_BlockTexture in that it should be used on small scale textures.

F_ReGrain

F_ReGrain takes grain sampled from one clip and applies it to another. The technique uses pixel-level statistical techniques to produce arbitrarily large regions of new grain blended onto the target footage. Grain from some sample film stocks are also included. The image on the left is real grain from Kodak 500 stock. The image on the right is synthesized using Furnace.

F_RigRemoval

F_RigRemoval uses motion-estimation technology to remove foreground objects from a clip and reconstruct a clean background. The user loosely highlights the foreground object, and provided there is sufficient motion of the foreground relative to the background, visible fragments of background elsewhere in the sequence are extracted to fill the rig region.

F_ScratchRepair

F_ScratchRepair is designed to remove vertical scratches from a sequence of frames on film. Both spatial and temporal algorithms are supplied.

F_Steadiness

F_Steadiness automatically tracks and removes translational and rotational camera shake, without requiring the user to select tracking points. This helps where insufficient stable points exist for conventional tracking, or where good data points continually move off the screen during a sequence. The algorithm also allows motion-smoothing, where high-frequency camera shake can be removed without affecting the underlying camera motion. The algorithm can also be used to remove scale and minor perspective shifts.

F_Tile

F_Tile is designed to intelligently repeat an image horizontally and vertically so that the join is invisible.

F_WireRemoval

F_WireRemoval removes wires from an image. It is particularly good on complex shots where background replacement is not possible, for example, when wires cross the actors or where wires cross complex moving backgrounds like trees or smoke. Rather than relying on traditional edge-stitching or cloning techniques, the patented algorithm performs complex signal processing to subtract the wire from the original image while preserving grain and background detail.

F_DeFlicker

F_DeFlicker is a fully automated plug-in that removes luminance flicker in a sequence. Rather than assuming global luminance changes from frame to frame, it can remove multiple localised overlapping phase-different flickers, while adapting to cope with motion in the sequence.

 
 

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