| BodyPaint 3D R3.5 | |||||
Create impressive textures with MAXON BodyPaint 3D
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New Features In MAXON BodyPaint 3D R3.5
The latest upgrade boasts a number of new features to make life easier for texture artists. Numerous additional improvements have also made working with the new BodyPaint 3D Release much more comfortable. Included are: Improved HUD functlionality, a configurable Auto Save function, adjustable navigation speed for graphics tablets and much more. BodyPaint 3D R3.5 now offers UV unwrapping using the powerful ABF algorithm for quicker and cleaner unwrapping of organic meshes. This new weapon joins an arsenal of UV editing tools available in CINEMA 4D and BodyPaint 3D, including LSCM mapping, optimal mapping and projection-based mapping. A good UV mesh balances the size of a each UV to its respective polygon while keeping neighboring UVs evenly sized. The ABF algorithm relaxes the UV mesh into a compromise between these two conflicting ideals, resulting in a clean, paintable mesh. The images below help to illustrate the difference between an LSCM and an ABF solution when unwrapping UVs.
Improved HTML Documentation The context-sensitive HTML help system introduced in Release 3 has been enhanced in R3.5. It is now easier to find the feature or solution you are looking for. Improved indexing and a full text search now return more relevant results, and search terms are now highlighted within the help text. Once the desired information has been found it can now be bookmarked for easy future reference - just like in your web browser. All this makes the help in BodyPaint 3D R3.5 much easier to use and speeds up your workflow even more. |
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Why 2D Painting Is Never Enough for 3D Textures
Textures can make or break your 3D image and experienced artists know the issues involved with creating 3D textures in a 2D application. Immediate Feedback Tools, Tools, Tools Direct Connection to Your 3D Application 32-Bit Color Depth and HDR Editing Painting Over Multiple Objects Painting In Multiple Textures Free Technichal Support Multilingual Completely Cross-Platform |
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| MAXON BodyPaint 3D Highlights | |||||
Workflow All managers are non-modal and have a real-time preview, e.g. for the Brush tool's settings. Numerous interface tools that have already made headlines in CINEMA 4D can also be found in BodyPaint 3D - the Content Browser, Quick Access menu or the Head Up Display, for example. This ensures a fast workflow at all times. |
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Setup Wizard The Setup Wizard reduces the time required to prepare a model for painting and lets you focus your time and talent on the canvas and the finished result. The Setup Wizard creates basic layers, optimizes UVs and determines the optimal texture map size for an individual model, selected hierarchies or an entire scene. With BodyPaint 3D's Setup Wizard you are just a few mouse clicks away from starting your masterpiece. OpenGL Optimized |
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| RayBrush / Multibrush | |||||
Painting With Rays RayBrush Technology MAXON BodyPaint 3D's exclusive RayBrush technology allows you to paint directly onto a raytraced image. RayBrush eliminates the need to continually switch applications or perform test renders. You can see the actual rendered effect while painting in any channel, including reflection, transparency and bump. You can even paint on multiple textures at once when in RayBrush mode. This outstanding feature takes advantage of MAXON's award-winning render engine, known for speed and quality. |
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MultiBrush technology
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Painting Tools
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Multi-Views
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| Projection Painting Projection painting offers hitherto unknown comfort when painting textures onto complex geometry. Visible seams at UV edges are now a thing of the past. The detachable projection layers in particular make this process easier by letting objects or images be placed freely before the projection is applied. With projection painting enabled, you can paint onto a virtual glass plate over the model and subsequently project this painting onto the actual textures. This powerful feature supports all of BodyPaint 3D R3's painting tools and provides full control over the projection and final appearance of your paint strokes. Say goodbye to unpredictable distortion caused by model contours and perspective - with Projection Painting, what you see is truly what you get. |
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Paint Across Multiple Objects
Copy and paste paint between layers You can copy and paste between layers while in projection paint mode and you can even join two separate images with perfect blending and distortion. Getting the results you want without seams or distortion has never been easier than with the new BodyPaint 3D R3. |
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Layers / Selections / Filters Layers You can also define a mask in any layer, work with alpha channels or apply different blend modes to layers. Even .psd files can be read and their individual layers or layersets easily accessed. The Layer Shader makes it possible to quickly assign filters or procedural shaders to images. BodyPaint 3D is second-to-none when compared to conventional 2D image editing applications, and is ideal for high-end compositing and montage work. |
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Selections Filters |
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| UV Tools | |||||
MAXON BodyPaint 3D features an arsenal of UV editing solutions that ensure your models and their materials line up properly. Painting in 3D is governed by UVs, a set of coordinates that relate polygons to texturing areas. Properly designed UV coordinates are essential to successful painting and quality texturing in 3D. Because almost all 3D models involve contours in 3D space, standard projections like spherical and flat mapping can never provide distortion-free texturing. Each model must be set up with correctly aligned UVs prior to painting, just like taping off the trim in a room prior to painting. |
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Optimal Mapping and LSCM Unwrapping BodyPaint 3D includes numerous tools that help you achieve the best UV map for each individual model. You can utilize one of three different algorithms, including Cubic Optimal Mapping, to automatically optimize your UV coordinates and remove overlapping points. The Relax UV tool adjusts the size of UVs in relation to their corresponding polygons, and the UV Terrace tool lets you easily include additional geometry in an existing UV map. |
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The Store and Remap UV features allow you to easily remap areas of UV coordinates to eliminate seams. Using BodyPaint 3D's powerful Interactive Mapping feature you can generate UVs based on standard projection types for different regions of a model. Of course, BodyPaint 3D also includes Move, Scale, Rotate, Shear and other tools to let you manually tweak individual UV coordinates. The LSCM unwrapping method, which lets you unwrap a model's UVs based on defined seams, also comes in handy when working with complex shapes. Whether adjusting UVs for a low-res game model or a high-res matte painting, BodyPaint 3D provides the UV tools you can rely on when the UV mapping is not as perfect as the model you have built. |
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Unrivaled 3D Painting
With a New Direct Connection to SOFTIMAGE XSI MAXON BodyPaint 3D will revolutionize the way you texture your 3D models. Regardless of how you have textured in the past, 3D texturing is now easier than ever. BodyPaint 3D makes painting by vectors as easy as painting by numbers. Forget flat compromises and paint in three dimensions. |
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The XSI Connection BodyPaint 3D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even onto multiple objects in your scene. Using the link is easy: Create your mesh in SOFTIMAGE XSI and apply a simple material. You choose whether you want to set up the UVs in SOFTIMAGE XSI or with BodyPaint 3D?s sophisticated set of UV tools. The Setup Wizard will prepare all necessary textures and UVs for an object with just three easy clicks. It is even possible to set up a complete group or hierarchy of objects using this method. The complete layering system, tons of painting tools and filters, and a full-feature render engine that lets you see all your efforts in real-time makes texturing with BodyPaint 3D a pleasure. |
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Unrivaled 3D Painting MAXON BodyPaint 3D will revolutionize the way you texture your 3D models. Regardless of how you have textured in the past, 3D texturing is now easier than ever. BodyPaint 3D makes painting by vectors as easy as painting by numbers. Forget flat compromises and paint in three dimensions. |
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The Maya Connection BodyPaint 3D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even multiple objects in a scene. Using the link is easy: Create your model in Maya, set up the UVs and apply a basic material. All texture creation is now up to BodyPaint 3D. Select the "Send to..." command and your model will be transferred to BodyPaint 3D. The Setup Wizard makes it easy to create all the different textures for the individual channels even for multiple objects or complete hierarchies. Three mouse clicks and you are all set to start painting. The complete layering system, tons of painting tools and filters and a full-feature render engine that lets you see all your efforts in real-time makes texturing with BodyPaint 3D a pleasure. |
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Unrivaled 3D Painting
MAXON BodyPaint 3D will revolutionize the way you texture your 3D models. Regardless of how you've textured before, 3D texturing has never been easier. BodyPaint 3D makes painting by vectors as easy as painting by numbers. Forget flat compromises and paint in three dimensions. |
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The 3ds max Connection BodyPaint 3D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even multiple objects in a scene. Two plugins, one for 3ds max and one for BodyPaint 3D, offer a perfect connection between the two applications. Create your model in 3ds max and apply a material. You can set up UVs in 3ds max as well or use BodyPaint 3D's sophisticated tools to create UVs as perfect as the model you?ve built. BodyPaint 3D's Setup Wizard now creates all the necessary texture maps for you and, if desired, will automatically generate UVs with just three mouse clicks. This also works for multiple objects, groups or even hierarchies just the same. Now you're all set to start the paint job. The complete layering system, tons of painting tools and filters and a fully featured rendering engine to see all your efforts in realtime makes texturing with BodyPaint 3D a pure pleasure. |
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Unrivaled 3D Painting
MAXON BodyPaint 3D will revolutionize the way you texture your 3D models. Regardless of how you have textured in the past, 3D texturing is now easier then ever. BodyPaint 3D makes painting by vectors as easy as painting by numbers. Forget flat compromises and paint in three dimensions. |
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The LightWave 3D Connection BodyPaint 3D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even multiple objects in a scene. Using the link is easy: Create your mesh in LightWave 3D's modeler and apply a simple material. You choose whether you want to set up the UVs in LightWave 3D or with BodyPaint 3D?s sophisticated set of UV tools. The Setup Wizard prepares all necessary textures and UVs for a given object with just three easy clicks of the mouse. It is even possible to set up a complete group or hierarchy of objects in this manner. The complete layering system, tons of painting tools and filters and a full-feature render engine that lets you see all your efforts in real-time makes texturing with BodyPaint 3D a pleasure. |
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