Setting up a path animation
Path animations can move the camera, target, or both. The three results you can get are: moving camera fixed target, moving target with fixed camera, or moving camera with moving target.

View a path animation.

  1. Create the paths for the camera and target.
    • For a moving camera with fixed target:
      Draw a curve for the camera path, and create a point object for the target path.
    • For a moving target with a fixed camera:
      Draw a curve for the target path and create a point object for the camera path.
    • For a moving camera and a moving target:
      Draw curves for both the camera and target paths.

    The direction of the curve will be used for the direction of travel of the camera and target. To view the direction of a curve, from the Analyze menu, click Direction.
  2. Click then click .
  3. At the Select camera path curve or point prompt, select the camera path object.
  4. At the Select target path curve or point prompt, select the target path object.
  5. At the Number of frames prompt, enter the number of frames for your animation.
  6. At the File type prompt, enter the type of file you want to create for each frame of the animation. Choose from JPG, BMP, PNG, or TGA. If you see an option for GIF, do not use it ?it will not work.
  7. At the Viewport name to render prompt, type the name of the viewport you want to animate. The default is the Perspective viewport.

    If the viewport name contains spaces, be sure to surround it with quotes (eg. "My Viewport") when you type it.
  8. At the Animation sequence name prompt, type a name for the animation sequence. This name will be used to name the files in the animation, and for the HTML animation preview page that is generated as part of the animation.

    For sequence names with spaces, surround the name with quotes (eg. "My Sequence") when you type it.
  9. Preview the Frames.