Vectorworks Designer 2017


Learn more >
Image credit: Courtesy of Simcic + Unrich Architects – Polygon Architects

Vectorworks Architect 2017


Learn more >
Image credit: Holzer Kobler Architekturen

Vectorworks Landmark 2017


Learn more >
Image credit: McGregor Coxall

Vectorworks Spotlight 2017


Learn more >
Image credit: Nick Whitehouse

Vectorworks Fundamentals 2017


Learn more >
Image credit: Polygon Architects

SketchUp Pro 2017


Learn more >
Image credit: Zed Factory

Rhino 5


Learn more >
Image credit: Steven Guerrisi

Light Converse


Learn more >
Image credit: Andylampy1

V-ray for 3ds Max, Rhino, SketchUp and Maya


Learn more >
Image credit: Hasan Bajramovic, Brian Ybarra, Tiltpixel, Douglas Fisher Studio

MAXON Cinema4D R18


Learn more >
Image credit: www.maxon.net

Act-3D Lumion 7


Learn more >
Image credit: Lumion

MAXON

csm Broadcast Left Masked RGB cf9f7181d8


Manufacturer:
MAXON

Product: CINEMA 4D Broadcast R18

Language: Multi

Platform: Mac / Win

Price: Please contact us for pricing

Demo Version: https://www.maxon.net/en/try/demo-download/

Local Instructor-led Training: Please click here for further details


 

CINEMA 4D Broadcast


THE 3D MOTION GRAPHICS POWERHOUSE


CINEMA 4D Broadcast has everything you need to create dynamic broadcast graphics quickly and easily. If you are a motion graphics artist looking to add 3D to your existing suite of tools, then this is the ideal choice for you.
 

New in R18

 

Cinema 4D Release 18 puts powerful new tools in the hands of motion graphics artists, and makes VFX workflows accessible to everyone. Game designers and visualization professionals enjoy new opportunities, while workflow, modeling, animation and shader enhancements help elevate every Cinema 4D artist to a new level.

Voronoi Fracturing - Non-destructive destruction

With the new Fracture Voronoi object you can tear down walls. Systematically shatter any object into procedural fragments using virtually anything to control the distribution of the shattered pieces. Create artistic procedural geometry using splines, polygon objects or particles. Fracture Voronoi is always live which means you can change elements at any time. As a native MoGraph object it works seamlessly with Dynamics and all the effectors and falloffs you love.

New Knife Tools – It slices, it dices

Cinema 4D Release 18 truly is a cut above the rest, with all-new interactive knife tools. The new Line Cut tool lets you draw cuts across one or even multiple objects and tweak them on-the-fly with an interactive preview. You can then lock in new edges, remove parts or split objects based on the cuts you made. With the new Plane Cut tool you can create new edges using the Local, World or Camera axes, or draw a line to define the plane and adjust the position and rotation of the cut numerically or with a viewport manipulator. The Loop/Path Cut tool creates symmetrical loops or paths based on a proportional or absolute distance to the surrounding edges, and preserves curvature when creating new edges. All three new tools are available as separate commands so you can easily access the desired mode via shortcut or Commander.

Object Tracker

Integrate your Cinema 4D creations into real-world footage with Object Tracking, the next step in MAXON’s effort to make VFX workflows and tools accessible to everyone. Reconstruct the motion of the camera and any number of objects to transform a video file into a 3D world. Add 2D User Tracks for key features of the object and assign them to the Object Tracker – then reconstruct the object based on just the tracks or with the help of reference geometry. You can now seamlessly integrate any number of 3D objects into real-world footage with ease.

Shaders & Surface effects

New shaders and shading options offer advanced rendering possibilities in Cinema 4D Release 18. With the Thin Film shader you can reproduce the iridescent rainbow effects of bubbles and oil slicks, or simply add fingerprints and oily residue to any surface. Inverse Ambient Occlusion can be used to create masks for worn edges or to imitate subsurface scattering for faster rendering results. The Shadow Catcher shader offers a convenient way to capture shadows and ambient occlusion from 3D objects so they can be easily composited over real-life footage.   

It's all about workflow

Cinema 4D has always offered a fast and intuitive workflow, and Release 18 offers new tools with approachable and easy-to-learn interfaces. Your window to the 3D world has been given a dramatic facelift with viewport enhancements, including Screen Space Ambient Occlusion, Viewport Tessellation for Displacement preview, and a preview mode for multi-layered Reflectance.

More Information >

 

 

Who should use it?

CINEMA 4D Broadcast contains all the features of CINEMA 4D Prime as well as specific tools for creating motion graphics, including industry-leading cloning tools, advanced rendering options such as Global Illumination, a high-end library packed with 3D models, cameras, lighting setups, video clips, and much more.

If you are already familiar with 2D motion graphics software you already have an advantage! CINEMA 4D Broadcast contains many common elements - and that flattens the learning curve!

CINEMA 4D's powerful export options allow multi-layer image export directly into popular compositing software such as After Effects, Motion, Final Cut Pro, Combustion and others. The huge array of options let you have complete control over the images and animations you export.

This and so much more makes CINEMA 4D Broadcast the first choice for professional 3D motion graphics.


More Information >

 

 

System Requirements

 

Minimum System Requirements Cinema 4D and BodyPaint 3D

 

Operating systems

 

Windows (running on Intel or AMD 64-bit CPU with SSE3 support)
  • Windows 7 SP1 64-bit (all versions)
  • Windows 8 64-bit (all versions)
  • Windows 8.1 64-bit (all versions)
  • Windows 10 64-bit (all versions)
  • OS X
  • Mac OS X 10.9.5 or higher with 64-bit processor running on Intel-based Apple Macintosh
  • General

  • 4 GB RAM (8 GB or more recommended)
  • OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)
  • USB port
  • Internet connection is required
  • Registration is required
  •  

    Cinema 4D on Windows 10

    There are no known Cinema 4D issues that are Windows 10-specific but your user experience might differ, depending on your hardware. Our closed field test showed that some but not all GPU drivers or input device drivers work less reliably on the new operating system, especially when using third-party plugins that rely on these drivers. This can change anytime if these drivers are updated, which means that no general guidelines exist regarding which graphics cards will be affected. For users of Intel HD2500 / HD4000 GPUs, we don't recommend the use of Windows 10 because they will most likely not receive the necessary updates.

    QuickTime: Some versions could not be used with Windows 10. However, we received positive feedback with regard to using the current version 7.7.9 with Windows and Cinema 4D. According to the website, there is no official support for Windows 10. Download: https://support.apple.com/downloads/quicktime

     

    Graphics cards

    Generally speaking, Cinema 4D and BodyPaint 3D support all OpenGL 4.1-capable graphics cards. Nevertheless, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. High-performance graphics chips are currently already available in mid-range laptops.

    Make sure that you always use the most current certified graphics card driver (no beta versions).

    To find out more about processing speed, CINEBENCH test results can be found online.

     

    Important notice

    MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

    The technical specifications of MAXON products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer.

     

    Regarding NVIDIA 3D Vision

    A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in Cinema 4D.

    An overview of graphics cards that meet all requirements can be found here.

     

     

     

     

    For More Information:

    Please come back to mmhk.com for more information, contact us or visit the manufacturer’s website at www.maxon.net.

     

    Manufacturers