Product: BODYPAINT 3D R18
Platform: Mac / Win
Price: Please contact us for pricing
Demo Version: https://www.maxon.net/en/try/demo-download/
IMPRESSIVE TEXTURING AND SCULPTING
MAXON's BodyPaint 3D is the ultimate tool for creating high-end textures and unique sculptures.
New in R18
Cinema 4D Release 18 puts powerful new tools in the hands of motion graphics artists, and makes VFX workflows accessible to everyone. Game designers and visualization professionals enjoy new opportunities, while workflow, modeling, animation and shader enhancements help elevate every Cinema 4D artist to a new level.
Voronoi Fracturing - Non-destructive destruction
With the new Fracture Voronoi object you can tear down walls. Systematically shatter any object into procedural fragments using virtually anything to control the distribution of the shattered pieces. Create artistic procedural geometry using splines, polygon objects or particles. Fracture Voronoi is always live which means you can change elements at any time. As a native MoGraph object it works seamlessly with Dynamics and all the effectors and falloffs you love.
New Knife Tools – It slices, it dices
Cinema 4D Release 18 truly is a cut above the rest, with all-new interactive knife tools. The new Line Cut tool lets you draw cuts across one or even multiple objects and tweak them on-the-fly with an interactive preview. You can then lock in new edges, remove parts or split objects based on the cuts you made. With the new Plane Cut tool you can create new edges using the Local, World or Camera axes, or draw a line to define the plane and adjust the position and rotation of the cut numerically or with a viewport manipulator. The Loop/Path Cut tool creates symmetrical loops or paths based on a proportional or absolute distance to the surrounding edges, and preserves curvature when creating new edges. All three new tools are available as separate commands so you can easily access the desired mode via shortcut or Commander.
Integrate your Cinema 4D creations into real-world footage with Object Tracking, the next step in MAXON’s effort to make VFX workflows and tools accessible to everyone. Reconstruct the motion of the camera and any number of objects to transform a video file into a 3D world. Add 2D User Tracks for key features of the object and assign them to the Object Tracker – then reconstruct the object based on just the tracks or with the help of reference geometry. You can now seamlessly integrate any number of 3D objects into real-world footage with ease.
Shaders & Surface effects
New shaders and shading options offer advanced rendering possibilities in Cinema 4D Release 18. With the Thin Film shader you can reproduce the iridescent rainbow effects of bubbles and oil slicks, or simply add fingerprints and oily residue to any surface. Inverse Ambient Occlusion can be used to create masks for worn edges or to imitate subsurface scattering for faster rendering results. The Shadow Catcher shader offers a convenient way to capture shadows and ambient occlusion from 3D objects so they can be easily composited over real-life footage.
It's all about workflow
Cinema 4D has always offered a fast and intuitive workflow, and Release 18 offers new tools with approachable and easy-to-learn interfaces. Your window to the 3D world has been given a dramatic facelift with viewport enhancements, including Screen Space Ambient Occlusion, Viewport Tessellation for Displacement preview, and a preview mode for multi-layered Reflectance.
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Why this package?
ALL IN ONE SOLUTION
The BodyPaint 3D toolset is available in every edition of Cinema 4D, and many of C4D’s basic features are available in the standalone version of BodyPaint 3D. Cinema 4D users can switch seamlessly between modeling, texturing and animation tasks while dedicated BodyPaint 3D artists benefit from Cinema 4D’s procedural shading, lighting and animation systems.
MOTION TRACKER – WELCOME TO THE REAL WORLD
A precise camera reconstruction is essential for combining 3D elements with live footage for realistic-looking results. The new Motion Tracker lets you do this with just a few clicks of the mouse.
Pixel perfect painting is useless if you can’t work at the necessary resolution. BodyPaint 3D offers smooth painting of textures up to 64k and 32-bit, making it possible to create rich, incredibly-detailed textures.
With full support for layered PSD files, it’s easy to paint textures in both BodyPaint 3D and Adobe Photoshop. Specific views can be exported to Photoshop and reprojected back onto the 3D model in BodyPaint 3D, and you can even load your favorite Photoshop brushes into BodyPaint 3D.
GREAT TABLET SUPPORT
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MINIMUM SYSTEM REQUIREMENTS
Minimum System Requirements Cinema 4D and BodyPaint 3D
Windows (running on Intel or AMD 64-bit CPU with SSE3 support)
Cinema 4D on Windows 10
There are no known Cinema 4D issues that are Windows 10-specific but your user experience might differ, depending on your hardware. Our closed field test showed that some but not all GPU drivers or input device drivers work less reliably on the new operating system, especially when using third-party plugins that rely on these drivers. This can change anytime if these drivers are updated, which means that no general guidelines exist regarding which graphics cards will be affected. For users of Intel HD2500 / HD4000 GPUs, we don't recommend the use of Windows 10 because they will most likely not receive the necessary updates.
QuickTime: Some versions could not be used with Windows 10. However, we received positive feedback with regard to using the current version 7.7.9 with Windows and Cinema 4D. According to the website, there is no official support for Windows 10. Download: https://support.apple.com/downloads/quicktime
Generally speaking, Cinema 4D and BodyPaint 3D support all OpenGL 4.1-capable graphics cards. Nevertheless, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. High-performance graphics chips are currently already available in mid-range laptops.
Make sure that you always use the most current certified graphics card driver (no beta versions).
To find out more about processing speed, CINEBENCH test results can be found online.
MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.
The technical specifications of MAXON products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer.
Regarding NVIDIA 3D Vision
A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in Cinema 4D.
An overview of graphics cards that meet all requirements can be found here.
Download a demo: https://www.maxon.net/en/try/demo-download/
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