Vectorworks Architect 2019


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Villanova Icône | Courtesy of Hamonic+Masson & Associés

Vectorworks Landmark 2019


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The Weeknd Starboy Tour | Courtesy of SRae Productions and Ralph Larmann

Vectorworks Spotlight 2019


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Barangaroo Reserve | Courtesy of PWP Landscape Architecture

Vectorworks Fundamentals 2019


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One Bucket at a Time Pavilion | Courtesy of 5468796 Architecture

Vectorworks Designer 2019


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Courtesy of Simcic + Unrich Architects – Polygon Architects

SketchUp Pro 2018


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Image credit: Trimble

Rhino 6


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Image credit: Steven Guerrisi

Light Converse


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Image credit: lightconverse.com

V-ray for 3ds Max, Rhino, SketchUp and Maya


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Image credit: dabarti, Colorbleed, Radek Ignaciuk

Act-3D Lumion 8.5


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Image credit: Lumion

MAXON

viz r20


Manufacturer:
MAXON

Product: CINEMA 4D Visualize R20

Language: Multi

Platform: Mac / Win

Price: Please contact us for pricing

Demo Version: https://www.maxon.net/en/try/demo-download/

Local Instructor-led Training: Please click here for further details


 

CINEMA 4D Preview


THE PROFESSIONAL SOLUTION FOR ARCHITECTS, DESIGNERS & PHOTOGRAPHERS


Whether you need to visualize a mobile phone, a building, a car or anything else, CINEMA 4D Visualize provides everything you need to produce fantastic images and animations quickly, easily and to any level of realism.
 

New in R20

 

Node-based material system

Offers completely new possibilities for creating materials, from simple reference materials to highly complex shaders – using node-based shaders. More than 150 different nodes offer users functions that they can use to quickly and comfortably create complex shading effects for the ultimate creative freedom. The standard material system’s interface can be used to get started with the new node-based workflow – which the respective material is automatically created by the nodes in the background. Node-based materials can be made available as parametric assets with a reduced interface.

MoGraph Fields

Offer completely new creative possibilities for the celebrated procedural animation toolset in MoGraph. Fields offer a new workflow that make it possible to control the strength of the effect using any combination of falloffs – from simple geometric shapes to shaders and sounds to objects and mathematical formulas. Fields can be mixed and combined with one another in a layer list. Effects can be re-mapped and grouped in multiple Fields to control Effectors, Deformers, weights and more.

CAD Import

Cinema 4D R20 offers seamless drag and drop import for common CAD file formats such as Solidworks, STEP, Catia, JT and IGES. The importer’s scale-based tessellation offers individual control of the level of detail for impressive visualizations.

Volume-based modeling

The OpenVDB-based Volume Builder and Mesher in Cinema 4D R20 offer an entirely procedural modeling workflow. Any primitive or polygon objects (including the new Fields objects) can be combined to create complex objects using Boolean operations. Volumes created in Cinema 4D can be exported sequentially in the Vdb format and can be used in any application or render engine that supports OpenVDB.

ProRender improvements

Important features such as Subsurface Scattering, motion blur and multi-passes were added to the native, GPU-based ProRender. The ProRender code was also updated. The renderer now supports Apple’s Metal2 technology and the use of out-of-core textures.

Modernization

The modernization of the Cinema 4D core architecture is becoming more and more tangible. In Release 20, this is evidenced by a series of significant API adaptations, the new node system and the modeling and UI framework.

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Why this package?

 

PRODUCTION PROVEN

Easy to learn and extremely powerful: Cinema 4D is the perfect package for all 3D artists who want to achieve breathtaking results fast and hassle-free. Beginners and seasoned professionals alike can take advantage of Cinema 4D’s wide range of tools and features to quickly achieve stunning results. Cinema 4D’s legendary reliability also makes it the perfect application for demanding, fast-paced 3D production, and a range of attractively priced software packages is available to fit any artist’s needs.

EASE OF USE

Getting started in the world of 3D is a blast when you can quickly create great-looking results! Cinema 4D’s intuitive and easy to understand operation and logically arranged interface makes it easy for beginners to jump right in and take control. And it never ceases to amaze professional users just how easy Cinema 4D is to use. Countless tutorials and a global, highly-skilled community play an important role in bringing beginners to a professional level of use.

INTUITIVE INTERFACE

Cinema 4D is a pillar in our users’ everyday workflow. This is why we make sure from the start that new functions work intuitively and are exactly where users will expect to find them. The Cinema 4D layout can also be easily customized to precisely fit a user’s needs and saved for later use.

STABILITY

Cinema 4D’s stability is renowned throughout the 3D community and beyond. All new features and functions are thoroughly put through their paces by our QA and beta testers before being released. Our free service packs, which are released on a regular basis, further optimize Cinema 4D and let us rapidly respond to changes in operating systems and drivers!

POWERFUL HELP SYSTEM

Any questions about a specific function can be quickly answered by right-clicking on it and jumping straight to the integrated software documentation.

PROCEDURAL WORKFLOWS

Stay flexible from beginning to end! Staying flexible for last-minute changes is important no matter which project you’re working on. Cinema 4D offers numerous options for working non-destructively: parametric modeling, procedural shaders, textures and more. And the Cinema 4D Take System lets you save and manage multiple versions of a scene in a single file!



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System Requirements

MINIMUM SYSTEM REQUIREMENTS

 

Minimum System Requirements Cinema 4D and BodyPaint 3D

 

  • Windows 7 SP1 64-bit or higher on Intel or AMD 64-bit CPU with SSE3 support or
  • MacOS 10.11.6 or 10.12.4+ with 64-bit CPU running on Intel-based Apple Macintosh 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)
  • The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on macOS which supports OpenCL 1.2 or higher. We recommend at least 4 GB VRAM for GPU rendering.
  • USB port, Registration is required.
  • MAXON cannot guarantee support of new hardware and operating systems shipped after release of this Cinema 4D/BodyPaint 3D version.

 

Graphics cards

Although Cinema 4D and BodyPaint 3D support all OpenGL 4.1-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set.

MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL, OpenCL or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.

Please make sure that you always use the most current official graphics card driver (no beta versions).

 

Important notice

We test the compatibility of our products with the driver and OS versions available at the time of the announcement of a new Cinema 4D/BodyPaint 3D release and focus on typical mid-range to high-end systems and basic coverage on low-end (min. requirements) systems. Additionally, we try to keep up with hardware, driver, and OS updates as soon as they are released.

Nevertheless, please understand that we cannot guarantee support of new hardware and operating systems shipped after the announcement of this Cinema 4D/BodyPaint 3D version.

The technical specifications of MAXON products are constantly changing. Please use the most current demo version of the software to test its compatibility on your computer (especially if you have a more elaborate configuration).

 

Regarding NVIDIA 3D Vision

A quad-buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in Cinema 4D.

An overview of graphics cards that meet all requirements can be found here.

 

Regarding NVIDIA 3D Vision

A quad buffered graphics card is required to use NVIDIA's 3D Vision Shutter glasses for viewing the stereoscopic display in Cinema 4D.

An overview of graphics cards that meet all requirements can be found here.

For More Information: Please come back to mmhk.com for more information, contact us or visit the manufacturer’s website at www.maxon.net.

 

Manufacturers