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Monday, 23 January 2012 21:28

An update to V-Ray 2.0 is now available!

An update to V-Ray 2.0 is now available!


Chaos Group is pleased to announce an update to V-Ray 2.0, delivering outstanding new features and improvements, including enhanced GPU functionality using V-RayRT and new Hair and Fur capabilities.
Visit chaosgroup.com, and download today!




New Hair and Fur Capabilities


•  Render hair and fur with unprecedented quality, control, and speed using the new VRayHairMtl shader and VRayHairInfoTex map.

•  Seamlessly render hair created using Ephere’s Ornatrix plug-in with the new modifier - VRayOrnatrixMod.

 

V-Ray 2.0 Hair and Fur Shader

 

V-Ray 2.0 Hair and Fur Shader Tutorial

by Dimitar Krastev-Jimmy, Chaos Group


"V-Ray's foray into a native hair primitive has caused a micro-revolution in Blur Studio's pipeline.  With minimal RAM usage, fast render times, beautiful single-pass assimilation into all of V-Ray's GI lighting features, camera integration including DOF and motion blur, a robust and flexible hair shader, the ability to handle hundreds of thousands if not millions of hairs, and its integration with the powerful Ornatrix hair styling plug in- V-Ray has raised the bar on what we are capable of, with still untapped potential visible on the horizon."

Danny Young, Hair TD at Blur Studio


Real-time Rendering Improvements


•  Incorporate VRayProxy objects, texture-mapped area and mesh lights, Simple Skylight portals, and the VRayBlendMtl into an ultra-fast V-RayRT GPU workflow.

•  Pan and zoom within V-RayRT’s ActiveShade window using “Real Zoom.” 


Next-Generation Texturing


•  Experience the benefits of Ptex, an innovative texturing method eliminating the need to assign UVs, using the new VRayPTex map. (Ptex is created by Walt Disney Animation Studios®)


V-Ray Frame Buffer Enhancements


•  Load ICC profiles directly into the V-Ray Frame Buffer to ensure consistent color.

•  Access to the V-Ray frame buffer from MaxScript.

•  Right-click to access a new menu with important VFB features.


MetaSL Support

•  Load textures and materials created in the meta shading language, MetaSL, using the new VRayGSLTex map and VRayGLSLMtl shader.

Download the V-Ray 2.0 for 3ds Max update today! 

Greetings,

The Chaos Group Team
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